
Leon S. Adventure
Overview
A choice-driven Twine game inspired by classic survival horror, especially Resident Evil 4. Step into the stylish boots of Leon S. Adventure and navigate a night full of danger, snappy one-liners, and dwindling supplies. Your mission? Survive, investigate, and keep your cool.
Details
Built in Twine using the SugarCube 2 format, this project experiments with custom scripting to bring action mechanics into a traditionally static medium. The game features a full inventory system, resouce management, and turn-based combat logic all implemented through JavaScript within Twine's scripting environment.
Features
Inventory and equipment system with limited ammo and healing
Combat encounters with branching action options and health tracking
Save and load functionality using SugarCube’s persistent state system
Multiple endings based on resource usage and player choices
Witty, in-universe writing to match the tone of its inspiration