ArdCane

Overview

Ardcane is a dystopian rooftop crane simulator built in Unity, where players operate a towering sky crane to sort rubble into piles of salvage, scrap, and waste. Designed to highlight tactile interaction, the game pairs digital simulation with a custom Arduino controller to translate physical input into gameplay. However, for convince it works with mouse and keyboard or controller.

Details

Created over a short development cycle of 2 weeks, Ardcane was both a Unity physics experiment and a hardware integration project. The crane's controls are mapped to an Arduino-based joystick and button setup, using serial input to simulate industrial movement. The project focuses on interactive feedback and object classification using Unity’s joint and rigidbody systems.

Features

  • Custom Arduino input system via COM port

  • Support for analog and accelerometer input

  • Object sorting mechanic with audio feedback

  • Physics-based crane arm using configurable joints